AI Insights · Timothy · July 2025
Top Down Games Performance in Central America, Q2 2025
Explore the performance trends of the top 5 top-down games on a unified platform in Central America during Q2 2025, with data insights from Sensor Tower.
In the second quarter of 2025, the top-down games category showcased interesting trends across Central America on a unified platform, with data insights provided by Sensor Tower. Here’s a closer look at the performance of the top five games in this category.
Block Blast! from Hungry Studio saw its weekly downloads peaking at approximately 471K in early May, with a steady decline towards the end of the quarter, settling around 345K. The game's weekly revenue showed a notable increase in early June, reaching up to $32, while weekly active users grew significantly, peaking at over 3.8M in early June before slightly declining.
Hole.io by Voodoo experienced a steady rise in weekly downloads, starting at 123K and reaching nearly 198K by the end of June. The weekly revenue also increased, reaching up to $873, while weekly active users saw growth, peaking at around 702K in early June.
Piano Game 7: Tiles Music Song from Thai Mai showed a substantial increase in weekly downloads, from about 47K at the start of the quarter to over 400K by mid-June. The active user count mirrored this trend, growing from 61K to nearly 400K by mid-June.
8 Ball Pool™ from Miniclip.com saw a decline in weekly downloads, starting at 189K and dropping to around 113K by the end of June. Weekly revenue also showed a downward trend, decreasing from $99K to about $46K. Active users decreased from over 3.8M to approximately 1.8M by the quarter's end.
Snake.io - Fun Online Snake by Kooapps maintained a consistent download rate, fluctuating between 130K and 148K. The game’s weekly revenue gradually increased, peaking at $469 by the end of June, while active users showed stability, ending the quarter at around 1.4M.
For more in-depth insights and data, visit Sensor Tower.